A Quick Look at Dungeon of the Endless
I recently contacted Amplitude Studios about checking out Dungeon of the Endless. They sent me a steam code to check out the game. I honestly was unsure of what to expect. The game is a retro flashback to many of the old Commodore 64 games I played as a kid. Simple yet elegant. Fun and not overly complicated. Currently in early access beta, the game has many whimsically daunting upgrades. Taking the title to new heights of strategic role-playing fun, the robust Beta update is packed with tasty additions from more starting characters, doors, floors, monsters, and items, among other improvements. This 2d game puts you on a starship as it is being attacked by aliens. You get to explore and fight the invaders while defending your crystal. Lose your crystal and you lose the game. I lost mine in under two minute the first time around. What I learned was that you should not venture too far too fast. Use your squad to attack and defend and combine your resources to defeat the alien invaders that seem to be nearly endless.
With its randomized dungeons and permadeath of characters, you discover that you need to play smart and not rush into things. As you explore the starship you will discover treasures, traps, and enemies. It truly is a never ending dungeon of possibilities. You start the game with two survivors. It seemed almost like it was a random selection of survivors to choose from. Every room is sealed with a door. Open the door and you discover what lies beyond. Good or bad it is always an adventure. One nice feature is that your survivors fight the aliens as soon as they encounter them. No micromanagement is needed. The encounters start out easy but get more deadly as you explore further. If not careful you could activate multiple groups of hostile aliens and it is game over. Lucky for you, aliens cant open doors on their own. You can work the passages and funnel the aliens into a kill zone.
If you like retro games then this one may be for you. You can check it out on Steam.
Dungeon of the Endless reached Steam’s Early Access in its Alpha form in December 2013, and has received enthusiastic feedback and rave fan critiques ever since. A rogue-like dungeon-defense game offering a retro 2D look with modern 3D graphics on PC, Dungeon of the Endless enables players to equip a team, gather resources and construct defenses, and explore an infinite number of dungeons in an effort to reach the planet’s surface. Each time players start a new game, they will experience a totally new, randomly generated map, collect resources just like those found in Endless Space (Dust, Food, Industry, and Science), and battle an armada of feisty alien enemies.
Amplitude Studios is the indie developer that created Endless Space, the fan-favorite 4X game that won the venerable 2013 Golden Cube and Community Choice Unity Awards. In addition to Dungeon of the Endless, Amplitude is hard at work on the upcoming 4X fantasy-based game Endless Legend.
ABOUT AMPLITUDE STUDIOS
Amplitude Studios is an independent gathering of experienced video game lovers (and developers) with a single goal: create the best strategy games! Based in Paris, the studio boasts an international team that has worked all over the world. Developer credits include franchises such as Battlefield, Rayman, XIII, R.U.S.E., Ghost Recon Advanced Warfighter, Call of Juarez, Might & Magic Heroes, Might & Magic Clash of Heroes, and others. Working closely for years with communities of players to share, discuss or compare ideas, the whole team has the dream of bringing the idea of GAMES2GETHER one step further. Help us accomplish our goal to bring a brand new way for players around the world to participate in the creation of a video game! Read more at www.amplitude-studios.com.
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