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Todays Date
13 December 2017

600 Questions: Art! ~ Review

600 Questions on Art: Beginner to Expert

  • Like ‘Trivial Pursuit’ for art lovers of all ages
  • 600 trivia questions on every aspect of art – learn while having fun!

Who painted Guernica? In which museum can La Joconde be seen? How many arms has the Venus de Milo? What is Rodin’s first name? Which Dutch Painter was inseparable from his wife, Saskia? Which art movement was born in England in the mid-nineteenth century? What is the name of the world’s oldest auction house?

The aim of the game is to be the first to reach a set score by correctly answering a set of questions. With the family, or between friends, these multiple choices questions are accessible to everyone and will help you to perfect your artistic knowledge while having fun!

$14.99 USD
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Guest Post by Anna Chesler Kulcsar

“600 Questions: Art!” is a card-based question-and-answer game produced by the French company Chêne. The questions are art themed and divided into six categories; Who, What, When, Where, How, and Mystery. The questions from each of the categories is answered via multiple choice except those from the Mystery category. The included six-sided die is rolled twice — the first roll determines which category the question will come from, while the second roll determines which of the four questions will be read (roll 1-4), allows the player to choose which question they will answer (roll 5), or causes the player to forfeit their current turn (roll 6). “600 Questions: Art!” is for 2-8 players, or teams, 14 years of age and older. I played the game twice for this review.

The first round was with my 15 and 16 year old sons. They have some knowledge of art mediums and artists and can pick out the works of such artists as Dali and Warhol. We decided on the “basic” style of gameplay where we would continue taking turns, as directed by the game’s rules, until one of us earned 20 points. The game booklet claims that the basic game should last around 20 minutes, as each player is supposed to be able to answer their given questions within 30 seconds. However, this could only apply to players who have an extensive knowledge of art; specifically, European with a bias toward French and Italian artists. We quickly decided to give ourselves as much time answering the questions as needed. Our game lasted almost an hour, but I was surprised how close our points were.

The second game was versus my significant other. Our game was still played using the basic rules. We both have a history with wandering art museums here in the U.S. and that did help boost our point earning potential, somewhat shortening our gameplay.

All in all, I enjoy 600 Questions: Art! but it needs some improvement if it is going to succeed on this continent. First, there are noticeable grammatical, punctuation, and vocabulary errors in the directions booklet and on the game cards themselves which are obvious translation mistakes but which should be fixed. For example, the answers to one question regarding different shades of the color green included almond, an off-white to tan shade, as an answer when it should have been pistachio, which is a pale green. Second, the game should include more artists from the Americas. There are a few questions involving Andy Warhol and Frida Kahlo, but the vast majority involve European artists who  typical North Americans would have only vague knowledge of, if any. Third, my only real complaint about the packaging needs to be addressed. Within the box are 2 spacers which keep the cards from moving around and hold the die. The larger one has the directions for using the die as the roll pertains to the questions. The other spacer is blank. However, there are 2 distinct uses for the die so each player rolls twice per turn: once to determine the category their card will be from and once to determine which question will be read. The fact that Chêne only gives credence to the one is a huge annoyance to me, but may not bother other players. Still, if they see it fit to include one set of instructions, they should include the other or leave both spacers blank, in my opinion.

600 Questions: Art! would be a great addition to any art lover’s game collection. It would also make for an engaging method of study for art and art history students and could fit in any environment that encourages art education and exploration. With older kids who learn at home, I am planning on using 600 Questions: Art! as an educational tool combined with visits to art museums and to further our studies with a collection of art cards we have. The applications for this card game are broader than the first look and, once the printing mistakes are solved, this game could help make an art lover out of anyone with even a slight interest.



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